Room #1:
Door
(east, 9 from north): iron, locked
Door
(west, 8 from north): wooden, simple,
free, down-sliding, trapped [trap: pit trap (30 ft. deep) (CR3) (Find/Disable
DC 21)]
Door
(north, 5 from west): wooden, good, stuck
Door
(south, 3 from west): wooden, simple,
stuck, up-sliding
Door
(north, 1 from west): wooden, simple, stuck
Trap:
spear trap (CR2) (Find/Disable DC 21)
Room #2:
Door
(east, 10 from north): wooden, simple,
stuck, down-sliding
Door
(east, 8 from north): wooden, simple, locked
Door
(west, 5 from north): iron, stuck
Door
(east, 3 from north): (concealed)
wooden, simple, stuck, behind rubbish
Door
(north, 10 from west): iron, locked
Door
(north, 4 from west): wooden, simple, free
Monsters:
hobgoblin (1)
goblin (1)
Treasure:
10,400
copper coins (104 gp)
Features:
pole
whetstone
equipment (broken)
hourglass
tub
spinning wheel
Room #3:
Door
(east, 5 from north): wooden, strong, free
Door
(west, 5 from north): wooden, simple, stuck
Door
(east, 2 from north): wooden, strong, stuck
Door
(south, 8 from west): stone, locked
Door
(south, 4 from west): (secret)
up-sliding, gesture trigger
Features:
mysterious stain
chest of drawers
bed
recess
Room #4:
Door
(west, 11 from north): wooden, strong, stuck
Door
(east, 8 from north): wooden, simple, stuck
Door
(west, 3 from north): iron, free
Door
(south, 5 from west): wooden, strong, stuck
Door
(north, 5 from west): wooden, good, free
Empty
Room #5:
Door
(east, 6 from north): iron, locked
Door
(north, 1 from west): (secret) rotating
wall, push-brick trigger
Features:
mud
keg
ash
mug
firepit
pit (shallow)
hole (blasted)
Hidden
Treasure (Search DC 21):
60 gold
coins (60 gp)
Room #6:
Door
(west, 11 from north): wooden, simple, locked
Door
(south, 8 from west): (concealed)
wooden, simple, locked, behind tapestry
Door
(south, 6 from west): wooden, strong, free
Door
(south, 4 from west): wooden, good,
stuck, trapped [trap: pit trap (20 ft. deep) (CR1) (Find/Disable DC 21)]
Door
(north, 2 from west): wooden, strong, stuck
Monsters:
kobold (7)
Treasure:
216 gold
coins (216 gp)
Antitoxin
(1) (50 gp)
Features:
slime
belt
whetstone
dome
Hidden
Treasure (Search DC 21):
a clappered bell made of
carved, polished rose crystal, the bell and clapper are joined by fine gold
wire. (800 gp)
wand of light (19 charges) (375 gp)
Room #7:
Door
(west, 9 from north): iron, locked
Door
(south, 7 from west): wooden, good,
stuck
Door
(south, 5 from west): stone, locked
Door
(north, 5 from west): stone, stuck,
trapped [trap: flame jet (CR2) (Find/Disable DC 21)]
Monsters:
hobgoblin (1)
goblin (1)
Treasure:
144 gold
coins (144 gp)
gemstone - pink pearl (80 gp)
gemstone - blue sapphire (800 gp)
gemstone - hematite (6 gp)
Features:
bloodstain
fireplace
iron maiden
Hidden
Treasure (Search DC 21):
70 gold
coins (70 gp)
sling bullets (50) (50 gp)
Room #8:
Door
(west, 11 from north): (secret) rotating
wall, magic word trigger
Door
(east, 7 from north): wooden, simple, locked
Door
(west, 7 from north): wooden, simple, stuck
Door
(west, 1 from north): wooden, strong, locked
Door
(south, 6 from west): wooden, good,
stuck
Features:
horn
razor
ledge
dome
Room #9:
Door
(east, 11 from north): wooden, simple, free
Door
(west, 10 from north): wooden, strong, free
Door
(south, 6 from west): wooden, strong, locked
Door
(north, 6 from west): wooden, good, locked
Monsters:
hobgoblin (1)
goblin (1)
Treasure:
168 gold
coins (168 gp)
gemstone - moss agate (13 gp)
Features:
books
chains
bellows
screen
pillory
Room #10:
Door
(east, 5 from north): wooden, simple,
stuck, side-sliding
Monsters:
fire beetle, giant (vermin) (3)
Treasure:
26 gold
coins (26 gp)