Daeorian Geography | ||||||||||||||||||||||||||||||||||||||||||||||||
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General Information | ||||||||||||||||||||||||||||||||||||||||||||||||
The world is known to be rich in most minerals but exceptionally poor in metals.
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Southwest Desert | ||||||||||||||||||||||||||||||||||||||||||||||||
Comprising about one fifth of the entire continent, the great expanse of dessert that is the southwestern region is considered habitable only along its eastern border, which runs along the Ashtakahr river (a.k.a. the Ribbon Sea). The most notable feature of this desert region is great crator at its center which is a remnant of the last great battle between Good and Evil during the Age of Gods. Evil cast down the god of Good and smote the world with enough power to blast a crater hundreds of miles deep, penetrating down to the molten center of the world, and laying waste to the land for thousands of miles in all directions. Only the easternmost reaches of the continent were left mostly intact. The forests of the land once stretched to the western coast. It is said that in those early days the Ashtakahr river was narrow enough that a strong man could throw a rock from one bank to the other. (This is likely an exaggeration.) Now that narrow river is called the Ribbon Sea and is over 50 Leagues wide at its widest point at the mouth of the river.
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Southeast Swamps | ||||||||||||||||||||||||||||||||||||||||||||||||
The region is mostly uncharted; very hostile, a predominantly non-human population. Spanning approximately 1600 miles from the eastern coast westward, this very dangerous territory is populated mostly by goblinoid creatures and deadly beasts that typically inhabit swampland. It is probably good to stay out of this region. One particularly notable feature of this region is the large island off the southeast coast. Once connected to the main continent, it is said that the god Gruumsh during the Age of Gods dragged his spear across the land making a canal that separated the tip of the continent from the rest of the land mass. Some believe Gruumsh did this to protect his followers who dominage the southeast region of Daeoria from a threat that had gained a foothold on the southeast coast. To prevent the spread of this threat, he cut the tip of the continent off. The nature of the threat that Gruumsh feared is uncertain. Some believe is was an invasion of soldiers who follow Pelor, but some claim to know that it was an evil go great that even the evil god Gruumsh feared it.
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Northwest Tundra | ||||||||||||||||||||||||||||||||||||||||||||||||
Believed to be almost completely uninhabited. Consisting mostly of dry grasslands raked by arctic winds out of the mountains to the northeast. It is also believed that if there are any towns or villages at all, they are likely inhabited by handfulls of indigent farmers trying to forage a desperate existence out of the barren lands. There are rumors of nomadic heardsmen tending indigenous grazing animals that are known to traverse the region.
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The Ribbon Sea | ||||||||||||||||||||||||||||||||||||||||||||||||
The Ashtakahr River runs north/south slightly west of the middle of the continent. The river is fed at its north end by an extensive network of cold water springs that flow from the mountains in the north. Xox has made his home in the icy peaks above the these springs at the head of the Ashtakahr river. The river flows through a large, frigid lake called Crescent Lake, then continues south until it empties into the ocean near the city of Ashtakahr, the city after which the river is named. Throughout most of its length, the river is so wide (over 50 leagues at its mouth) that one shore cannot be seen from the other. Because the river is so wide, deep, and slow-moving it has been called The Ribbon Sea by most who do not live in the vicinity of the city of Ashtakahr. |
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Central Forrest | ||||||||||||||||||||||||||||||||||||||||||||||||
The major population here is mostly wild elves: rumored to be uncivilized, deadly and savage. The expansive and dense forrest is crawling with all maner of deadly and voracious beasts that find manflesh an appealing meal. This region includes the Maedinean Forrest, within which is Maedinea, the native home of the wizard Maexon, sworn enemy of Xox. At its southern end is the Domity of Quaar. |
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Southeast Island | ||||||||||||||||||||||||||||||||||||||||||||||||
Entirely uncharted. Nothing at all is known about this large island off the southeast corner of the Daeorian continent. Correction. The only thing known about this island is that nothing and no one that has gone there has ever returned. Even Xox seems to steer clear of the island, though he has been heard to say that it is a barren island and, therefore, there is no reason for him to go there. . . . |
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Northeastern Peaks | ||||||||||||||||||||||||||||||||||||||||||||||||
This region is the furthest from Ashtakahr, and the least well traveled of those regions considered to be al all traversable. It is known to be sparsely inhabited by predominantly human, dwarf, and elf populations. It is believed that the region is divided into numerous small fiefdoms run by various wizards. These wizard-lords live in a feudal society reminiscent of the time before the Age of Devastation, when gods empowered their favored servants to dominate small kingdoms. . . . |
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Southern Plains | ||||||||||||||||||||||||||||||||||||||||||||||||
Though technically a separate region, this area that spans the plains along the southern coast between the Ashtakahr river and the swamps to the southeast is under the domination of the Ashtakahr millitia. Inhabited by human farmers and dwarf craftsmen and tradesmen, this region produces most of the food and a large portion of merchandise that is bought and sold in the Ashtakahr markets. Though this region is mostly plains and farmland, it is not without areas of wooded forrest, most notable among these is the Meuriwood Forrest near the western edge of the plains region. . . . |
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Eastern Mountains | ||||||||||||||||||||||||||||||||||||||||||||||||
Intersecting the Northern Mountains at a northeastern corner, these mountains contain the richest of the very few deposits of metal known to exist in the entire world of Daeoria. Dominated by dwarves who mine these metal deposits, . The dwarves battle an infestation of goblinoid races (goblins, orcs, etc.) that inhabit the southern tip of the Eastern Mountains. . . . |
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Northern Mountains | ||||||||||||||||||||||||||||||||||||||||||||||||
The frozen home of Xox: tyrant ruler of the Daeorian continent. There is also rumored to dwell here a vestige population of Yeti who have been decimated by Xox. The Daeorian Yeti were a largely civilized people dwelling in the icy mountains east of Xox's mountain home near the source of the Ashtakahr river. . . . |
Subterranian Daeoria |
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The Daeorian crust is approximately 720 miles thick. Compare this to the roughly 19-mile thick crust of most inhabitable worlds in the physical plane. Beneath this crust is molten magma. This provides for an incredibly vast, and deep, underground infrastructure throughout the world of Daeoria, the vast majority of which has never been explored. Who or what resides there is largely conjecture based upon very little real evidence. |
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Oceanic Realms |
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Next largest in extent after the subterranian regions is the ocean. Covering all the world except for the single continent and a smattering of small islands, the oceans are rumored to contain many nations of aquatic creatures. There are also said to be floating island nations. Some even say that some of these floating islands themselves may actually be living creatures. . . . |
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The Moons of Daeoria |
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Daeoria is said to have four moons, each visible (or not) at different times of the year. ... |
Planters Moon (Spring Moon) |
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Fire Moon (Summer Moon) |
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Harvest Moon (Autumn Moon) |
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Dark Moon (Winter Moon) |
Detectable only as a black circle in the night sky obscuring the stars behind it. ... |