Daeoria -- Campaign Log, Session #15
The Land of
Daeorian Campaign Log — Session #15
Session #15: [2007.02.03] The Ultimate Sacrifice...
Participants (In alphabetical order):XP AwardedTotal (Level)
Throm Gromgol Half-orc Paladin – – – XP – – – (5)
Keldorn Human Monk – – – XP – – – (3)
Meltara Rythin Human Cleric – – – XP – – – (4)
Tomber Timtookery Gnome Wizard – – –XP – – – (5)
Emmeline Vanguard Half-orc Shaman – – – XP – – – (4)
Vindahr Wood Elf Ranger – – – XP – – – (4)
Woldruf Human Rogue – – – XP – – – (5)

REMEMBER: If you've leveled up, it doesn't take effect until the next time your characters awaken after a regular night's sleep.
Major events of the session: {65th day through the 67th day.}

Gaming commences on the morning of the 23rd day of Prestidahn.

After asking the villagers about their apparent concern about the sky and learning that dragons have been seen flying low several times a day, the party decides to head back into the mine and try to end the minotaur problem. After passing through the narrow fissure leading into the larger, natural cavern the party was set upon by four really huge creatures of positively demonic character. The party got its collective ass seriously kicked.

Upon regaining consciousness, the heroes found themselves stripped of all equipment and bound to platforms that had their feet raised well above their head, and their heads were angled toward a large, gold basin in the lap of a large golden statue of Baphomet into which their blood tended to trickle. After a full day of torture with knives, glowing brands, and sharp, pointy things while tied to the platforms the large leader of these minotaurs steps up to the statue and begins reciting a prayer to the demigod. He then took a knife and slit the throats of all the heroes producing a steady trickle of blood that flowed down a sluce into the gold basin.

As their blood began to pool in the basin, the eyes of the statue of Baphomet began to glow. The face of the statue began to smile and the statue looked around at his sacrificial victems circled about him. Then the smile turned into a sneer as Baphomet expressed his disappointment in the meager offering his petitioner had brought him, making it clear that the petitioner (the large minotaur) was asking of Baphomet far more than the offering could pay for. Leaving the face of the statue twisted in a sneer, Baphomet left the statue and the glowing eyes went dim.

Enraged by Baphomet's disdaining of his sacrificial offering the large minotaur turned to strike out at the helpless heroes, but stopped himself before wasting their lives unnecessarily. He realized that he needed more victems to satisfy Baphomet, so he ordered his minions to stop the heroes' bleeding and save them for another attempt at this ritual when he could collect more victems. He ordered his followers to go to the miner's village to collect every man, woman, and child to be tortured and sacrificed to Baphomet along with the heroes. In the mean time, the heroes continue to be entertained with knives, glowing brands, and sharp, pointy things.

Some hours later the party awakens, bound hand and foot, in a barred cell. Throm is on the ground with his back against the bars of the cell as something starts tugging at his ropes. Trying to force the ropes free Throm struggles against them and causes the knots of the rope to tighten. Frustrated by Throm's actions, whatever it was tugging at the knot binding Throm's hands nicked his wrist, then returned to picking at the knot until it eventually pulls it loose. As Throm pulls his hands free and rolls up to a sitting position he sees a familiar-looking owl glare at him before flying off into the darkness.

Throm frees the others, and Woldruf finds a small rib bone of a rat that he uses to pick the lock of the cell. After failing to find their weapons and equipment anywhere in the area, Throm defiles the statue of Baphomet and the party quietly makes their way through the extensive labyrinth and eventually find themselves in the part of the cavern where they last fought the large minotaur. Here Tomber is reunited with his furry familiar separated from him after the party was defeated and captured by the demons.

Heading north, the party returns to the fissure. A half mile short of the fissure, they hear voices in the language of the minotaurs from a natural side tunnel. Once they get to the fissure they find all of their missing equipment strewn about the cavern where they had been defeated, except for one pair of bracers. Throm's sword was impaled into the cavern wall about 30 feet high, as though thrown with extra force into the wall. They collect their gear and three minotaurs step out of a side tunnel and then step down off of the ledge above the party's heads and into the cavern. The minotaurs walk away from the party, apparently unaware of their presence, and start to enter the fissure — presumably to go after the villagers. As they enter the fissure, with some small difficulty, the second minotaur into the fissure catches sight of the heroes and screams angrily. The minotaurs attack.

When all the violence that ensues is over, three minotaurs lay dead upon the cavern floor — and one monk named Keldorn. The party carries Keldorn and exits the cavern through the fissure.
[XP, depending on level. L1—L3: xxx; L4: xxx; L5: xxx]

Once through the fissure and in relative safety Meltara takes the ring of Pelor and, going into a trance, she resurrects Keldorn. The party then moves near the entrance and stays in the mine for the remainder of the day. Near dusk a shadow passes over the entrance of the mine as though something large flew over the hill. After their rest the party heals up a bit.

Gaming concluded at dusk on the evening of the 25th day of the month of Prestidahn.

Emmeline's Diary Entry up to this point.