The World of
Daeorian Campaign Log
Session #1: [2011.01.08] A New Beginning...
Participants (In alphabetical order):XP AwardedTotal (Level)
Dax Lugar Human Rogue 300 XP 300 (1)
Erg Half-orc Fighter 300 XP 300 (1)
Forest Human Druid 300 XP 300 (1)
Helmon Dwarf Cleric 300 XP 300 (1)

REMEMBER: If you've leveled up, it doesn't take effect until the next time your characters awaken after a full night's sleep.
Major events of the session: {1st and 2nd days of the campaign.}

The adventurers arrive in Ashtakahr a little before midday on the 23rd day of the month of Quinadahn. After traversing the astral plane to the Ashtakahr portal individually, the adventurers join together and decide to take a carriage to the arena.

In the arena our heros are pitted against two amphibious and two reptilian humanoids. Though Erg took the brunt of the assaults by the opponents, the team was victorious.
[XP: 300 XP/PC]

The party decides to rest in a in a tavern. Fatigued by their exertions in the arena, the team travels northwest into the Poor district and find an inexpensive tavern in which to eat and rest for the night. Helmon caused some trouble with the tavern management when he decided to consume ale from his Everfull Mug rather than buy drink from the tavern. When the management objected to this, Helmon offered to pay the tavern though he drank from his own mug. With some reluctance this offer was accepted. Food and drink was served and consumed and the party took two rooms — one for Helmon, and one shared by Erg, Forest, and Dax.

Erg, Forest and Dax take turns at standing watch. In the early hours of the morning Forest notices a suspicious–looking character paying too much attention to the room doors, expcially Helmon's room door. There is a brief exchange of accusations, but no actual blood is shed and everyone calms down and/or returns to their sleep.

In the morning, the group decides to look for employment. As the risk of death in the arena seems unacceptably high, the heros decide to seek employment in the Merchant Guard. After traveling to the Merchant Guild headquarters in the Municipal District they find to office to the Merchant Guard locked and apparently unoccupied at the early hour.

The adventure suspended in the early morning of the 24th day of the month of Quinadahn.

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